The title says it all. Prepare for rainbows and Erasure
Gravity Hook goes HD. Still hard as nails though…
In One Button Bob you take control of a little explorer dude in a series of single-screen platform puzzlers. You control Bob by pressing the left mouse button. Sounds simple enough right? But the control scheme changes between every level.
It’s not too difficult to figure out what to do and while the game does get more challenging as you progress, it does not introduce you to any new ways to solve the puzzles. I like the idea and the aesthetics and it’s an overall cool experience. I would like to have seen a greater number of unique ways to control Bob though, since it is this Wario Ware like mechanic that makes the game fun
(link via blitblit - game art scene life )
This new space battles strategy game from Blendo Games look pretty awsome.
This turn-based dungeon crawl from Sparky, the maker of Star guard, is truly awesome. This ultra-condensed RPG has all the stuff you’d expect, only in a tiny, well-designed space. Well done sir.
Very cool puzzler where you manipulate card-like pieces of a platforming level like a slide-puzzle.
Interesting turn-based proto-RPG which kind of reminds me about Advanced Dungeons & Dragons for the Intellivision, although this is completely different.
ICYCLE & MagnetiZR
Here’s two pretty nice Flash games. 
The first one, Icycle, is a very stylish “how-far-can-you-go” kind of game, much in the same vein as Canabalt.
The second one is MagnetiZR. A gravity puzzler not unlike Auditorium. Not sure about the art direction though…
IndieGames.com - The Weblog - Trailer: Captain Forever (Farbs) This looks cool as hell. Been thinking about doing something similar for some years now. Someone always beats you to it! Congratulations :)
Games are too damn hard these days…
